SmoothBoolean is a 3ds Max plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don’t have to waste your time trying to model fancy Sub-D meshes. This plugin is a real 3ds Max modeling game changer. After buying the plugin you will get free updates for every next version of it.
Changelog v2:
sbSmoothBridge modifier to seamlessly bridge 2 open edgeloops with uneven edge count
lowpoly meshes handling
much better dealing with meshes of different resolution
15-20% faster solving
sbNormalMap modifier to restore smooth explicit normals on edited SmoothBoolean object
better strips selection
easier debugging (showing problematic parts of the mesh, overlapping strips warning, highlighting unselected strips)
saving & restoring strips settings after reverting to ProBoolean
modifying strips resolution
cleaner output mesh
many bugs fixed
Discussion about this post