Many of you asked for more insight on how-to use the procedural texture plugin – MightyTiles by Mighty Instruments, the procedural texture tiling plugin for 3d Studio Max. Peter Guthrie has been using it for some time now, with great success and kindly explains the process of creating a relatively simple material but also one that would be much more difficult to do without using a plugin such as MightyTiles. This isn’t intended as a complete tutorial, but it does cover some of the harder to grasp aspects of MightyTiles. Enjoy!
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