umeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.
FumeFX is a high-end, professional fluid dynamics system for 3ds Max. Artists can create incredibly realistic and breathtaking effects with fire, smoke, explosions, particle system, cloth, soft body dynamics, rigid body dynamics, geometry fracturing, and more.
FumeFX is a multiphysics plug-in for 3ds max that integrates fluid dynamics with a node-based system that includes particles, rope, rigid body dynamics, cloth, soft body dynamics, inflatable soft body, voxel grid manipulation, node-based access to FumeFX simulation and sources, character animation control and other.
With over 140 ready-to-use nodes, artists can create a completely new range of visual effects directly inside the FumeFX package more efficiently and cost-effective than ever before. Controlling FumeFX simulation or modifying existing caches by using a modern node-based workflow opens up endless possibilities.
Artists will benefit from direct support of Arnold points, splines, instances, volumes, custom channels, and procedurals.